- Ability Score Increase: Increase an ability score by 2, or two ability scores by 1.
- Feat: Choose one feat from the list of feats.
Cleric use divinity magic granted by sources such as a patron, god, or medicine. The Cleric class divinity magic turns the tide of battle, cures ailments, and shields allies, showcasing their divine favor and might.
Cleric shines in both spellcasting and weapon wielding. As natural leaders and protectors, clerics often serve as the moral compass and spiritual guide of their group. Due to the range of divine spells, they can defeat enemies with holy wrath or provide critical healing. If you seek a role blending divine magic, martial prowess, and unwavering faith, the cleric is your ideal choice.
Health
8 + 5 Per LVL
Saving Throws
Cognitive
Weapons
Simple, Gun, Ranged, and Caster
Spell Focus
Simple, Gun, Ranged, and Caster
Spell List
Support
SM
WIS (CHA, INT, or WIS)
SD
8 + PM + SM
FM
DEX or STR
FD
8 + PM + FM
Skills
12 Skill levels, and 1 feat per tier, equal to your highest class tier.
Armor
All Armor & Accessories