Kraken Titans are colossal warriors with the power to grapple multiple creatures and control the battlefield. Their immense strength and tentacle-like appendages make them formidable tanks, able to withstand and redirect enemies.
Players will enjoy Kraken Titans for their ability to dominate combat through grappling and battlefield control. Their resilience and crowd control capabilities make them essential for protecting allies and turning the tide of battle.
At 1st level, As an action, you can summon a tentacle that will attempt to grapple a creature within 30 feet of you. If the grapple succeeds the creature takes Water damage in place of the normal grapple damage. You can grapple up to 8 creatures at a time but only one per round.
You have a swimming speed equal to your walking speed, 60 feet of darkvision, and can breathe under water.
You gain 1 level of proficiency in the Grapple skill.
At 3rd level, You add your Intelligence, Wisdom, or Charisma modifier to Initiative rolls. Additionally, if you are in the top 3 in initiative order, you can pull a grappled creature 5 feet closer to you at the start of combat.
At 7th level, when you succeed on an Grapple skill check all creatures you have grappled take (PM)d4 damage.
At 9th level, When you succeed on an Intimidation skill check against a creature who can see you creature is Petrified.
At 12th level, When a creature you have grappled takes damage, you can use your reaction to thrash them around, forcing all other creatures within 10 feet of you to make a Reflex saving throw. On a failure they take (PM)d4 Bludgeoning damage from your grappled target being whipped around.
At 14th level, Your grappled targets have disadvantage on ability checks and saving throws made to try to escape your grasp or avoid being grappled.
๏ปฟIn addition, you have advantage on ability checks made to initiate or maintain a grapple on targets. Your tentacle-like limbs wrap tightly to prevent any hope of breaking free dealing (PM)d4 + STR on a failed escape.
At 17th level, You have immunity to Water, Ice, and Force damage.
At 19th level, Your Kraken features deal d12 instead of D4, and your tentacle grapple range increases to 300 feet. In addition, you can now use Gift of the Deep on 2 creatures per round.