Volt Bastion Guardian

Volt Bastion Guardians are defenders who harness the power of electricity to shield allies and disrupt enemies. Their armor crackles with energy, providing both protection and a potent offensive edge, making them stalwart protectors on the battlefield.


Volt Bastion Guardians are perfect for players who enjoy a dynamic mix of defense and offense. Their ability to absorb and channel lightning makes them formidable in combat, while their protective nature ensures allies stay safe. This class offers a unique and engaging playstyle, blending resilience with electrical prowess.

Volt Bastion Guardian Features By Level

Volt Barrier

At 1st level, (Recharge 3-6) At the start of your turn you can wreath yourself in a protective magical barrier, manifesting as lightning that covers you and your gear. You gain temporary hit points equal to your CON modifier + your Guardian level while you have temporary hit points your attacks and spells deal an additional Lightning 1 + (PM).

In addition, you have gain 4 levels of resistance to Lighting damage.

Power Up

At 3rd level, At the start of your turn, choose an ally (including yourself) within 60 feet of you. They gain 8 Strength, 10 Movement Speed, and reduce all damage equal to your threat management feature until the start of your next turn. 


(Reduction does not stack with threat management)

Surge of Vigor

At 7th level, At the start of your turn you can heal all allies within 60 feet of you for (Half PM)d6 + SM. In addition, they have 10 additional movement speed until the start of your turn.

Chain Lightning

At 9th level, (Recharge 6) You can empower your attacks with chain lightning as a bonus action. When you hit a creature with an attack roll, deal an additional (PM)d8 Lightning damage to your target and 3 enemies within 60 feet of it. If there are no additional enemies deal (2 x PM)d8 to your target.

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At 12th level, Placeholder

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