Manaweaver Shamans, born from the Harmonic Convergence, master spell points and shape reality through their innate arcane knowledge as descendants of realm explorers.
They are honored as the guardians of ancient wisdom, manipulating magic in battle with abilities like "Mana Burst" and "Mana Barrier." Their expertise in altering magic's fabric shapes conflicts and safeguards Alavir's mystical balance.
Manaweaver Shaman draw power from the Eternal Font in Alavir, their sanctuary where they train, hone spells, and face ethical dilemmas. The Font tests character with wisdom and restraint, as they uncover spells and navigate moral dilemmas on their path toward peace or disaster.
Play as a Manaweaver Shaman for a magical, complex adventure. Experience spell manipulation and deep narrative, shaping your destiny in Alavir. Guard the Eternal Font, master the arcane, and change the world.
At 1st level, You and allies within 10 feet of your totem, regain 1 + (PM) spell points.
At 3rd level, When you or an ally within 60 feet of you take damage you can spend spell points to reduce the damage taken by (PM) x the number of spell points spent.
At 7th level, You can spend spell points to grant an ally +1 to any attack roll, saving throw, or skill check for every 2 spell points you spend.
At 9th level, Whenever you or an ally within 60 feet of you gains a spell point they recover (PM) hit points for 2 per spell point gained.
At 12th level,
(Recharge 6) As an action, you can put up to your spell points mana into a mana stone.
As a bonus action, you can throw the mana stone at a point you can see within 30 feet of you. All creatures within 15 feet of the stone must succeed a Fortitude saving throw. On Failure, enemies take 1d4 per spell point in the stone. Allies are healed for 1d4 per spell point and gain inspiration as the stone expends all magical energy becoming a regular rock.
At 14th level, Placeholder
At 17th level, Placeholder
At 19th level, Placeholder