Zenko Kitsune, ethereal fox entities hailing from the mystical realm of Yumikari, stand as revered sentinels born under the radiant gaze of the twin moons. Their luminous presence exudes an otherworldly aura, with tails aglow akin to celestial constellations, channeling potent healing energies and formidable protective enchantments to uphold the delicate equilibrium of the cosmos.
The inaugural Zenko, known as Luminara, heralded the demise of Alavir's era shrouded in turmoil, catalyzing the inception of the illustrious Luminous Conclave, a bastion of light amidst encroaching shadows. Nestled within the ethereal confines of the Sanctuary of Starlight atop the majestic Mount Shirohana, these enigmatic beings adeptly weave the essence of moonbeams into formidable barriers, extending solace and a beacon of optimism to those ensnared by the veils of obscurity.
1st Level Feature
When you hit an ally with a spell, you heal them for the damage dealt instead of harming them.
You can use a shift point to remove one crowd control effect from an ally within 60 feet of you.
You cannot remove exhaustion from yourself with any of your class features.
3rd Level Feature
While shifted, you grant all allies within 60 feet of you a bonus to Cognitive saving throws equal to your SM.
7th Level Feature
You can speak telepathically within 120 feet.
Once per round, you can grant a creature within 60 feet of you a bonus to a skill check equal to your SM.
9th Level Feature
When you heal an ally they get an extra 1d4 to their attack rolls, saving throws, and skill checks until the start of your turn.
12th Level Feature
When an ally takes damage you can use your reaction to take the damage instead, but you only take half of the damage, it cannot be reduced by resistance.
14th Level Feature
While shifted, you gain a flying speed equal to your walking speed. In addition, you grant a +2 bonus to attack rolls and saving throws for the duration to allies you heal.
17th Level Feature
Your Psychic Emanation aura grants allies Resistance to Psychic damage, Immunity to the feared and frightened conditions.
19th Level Feature
Once per round, you can remove a level of exhaustion from one ally you heal.