Gastrosapiens were tasked with safeguarding the jungles and ensuring the balance of nature. Their thick, spiraled shells and slow, deliberate movements hide a deep strength and wisdom. The snailfolk possess the ability to manipulate moisture in their environment, creating dense fogs or slick, treacherous terrain to ward off intruders.
Despite their peaceful nature, Gastrosapiens are fierce in battle when their home is threatened. Their ability to control moisture extends to their combat skills, allowing them to create slick surfaces, trap enemies in mud, or summon torrents of rain to overwhelm foes. In addition, their shells provide formidable defense, making them nearly impervious to physical attacks. When a Gastrosapien falls, their body nourishes the earth, ensuring that their legacy continues in the very soil they once protected.
You gain 2 levels of proficiency in Nature and Cooking skill checks.
You can breathe both air and water, and you have a swim speed equal to your walking speed. In addition, you cannot be moved or knocked prone against your will.
You are a Beast. You have resistance to Slashing & Piercing damage. You gain a +3 to unarmored AC.
The feature’s Armor increases by 3 each tier.
You can hide as a bonus action in rocky, forested, or swampy environments. Your ability to stay still and meld with the environment makes it difficult for others to notice you when you aren’t moving.