Half Orcs, born of an extraordinary union between Orcs and Elves, emerged from a captivating tale that reshaped the destinies of two disparate races. In the rugged mountains of Nargolthrak, a lone Elven child named Elara found refuge amidst the Orcs, nurtured by compassion and shielded from harm by her Orc guardian.
As Elara grew, her bond with the Orcs deepened, fostering an environment of peace and cooperation within Nargolthrak. Her union with an Orc warrior named Grommash gave rise to the Half Orcs, beings embodying the strength of Orcs and the grace of Elves, bridging the divide between their once-opposed lineages.
The existence of Half Orcs catalyzed unprecedented alliances between Nargolthrak and Sylvangrove, connecting the Orcs and Elves through trade and mutual understanding. Today, Half Orcs thrive in both societies, serving as mediators, skilled negotiators, and fierce warriors, embodying the potential for unity amidst diversity.
Their story, a testament to compassion and the transformative power of love, inspires hope for a future where races can coexist and thrive together, transcending the prejudices of the past.
You gain 2 levels of proficiency in Might and Etiquette skill checks.
Being within 5 feet of a hostile creature doesn’t impose disadvantage on your ranged attack rolls. Add an additional (3 + PM) to attack damage rolls while wielding a two handed weapon.
You are Fey. You can see in both magical and non magical darkness within 120 feet of you as if it were bright light and ignore reloading on bows. You gain +2 to Reflex saving throws. In addition, you gain a (PM) bonus to saving throws to avoid or end being feared or frightened.
When you are reduced to 0 hit points, make an Endurance skill check, if you succeed, you do not take 1 level of exhaustion. This DC increases by 1 each success.