Mummies, born from the cosmic embrace of the celestial deity Lillith, embody the timeless wisdom and mystic power of the Kingdom of Luminara. Within the ancient capital of Mordrathen, they find sanctuary amidst towering spires and arcane wonders, revered as custodians of cosmic justice and eternal balance.
Bound by an unbreakable pact to their divine matron, Lillith, Mummies carry within them a fragment of her cosmic energy, a sacred trust to uphold her legacy of eradicating malevolence and safeguarding the world. In the enigmatic streets of Mordrathen, they weave a tapestry of arcane knowledge and cosmic enlightenment, shaping the city into a beacon of unity and hope.
For centuries, Mummies have stood as champions against the encroaching darkness, confronting ancient evils and thwarting dark rituals that threaten the realm's stability. Each Mummy bears witness to Lillith's sacrifice, a testament to the enduring power of cosmic forces aligned with righteousness.
In the quiet corners of Mordrathen's grand libraries and shadowed alleys, Mummies delve into the mysteries of the cosmos, honing their unique abilities and preparing for the challenges that lie ahead. As eternal envoys of justice, they stand vigilant, ready to traverse the realms and face the darkest of adversaries, guided by the radiant legacy of their divine progenitor, Lillith, and the cosmic bond that unites them all.
You gain 2 levels of proficiency in any Intelligence skill. In addition, add an extra 1d4 to your Intelligence skill checks.
When you grapple a creature their armor is reduced by (PM) until they are free.
Your grapple range is extended by 15 feet. You can pull yourself to a grappled target as a bonus action.
As an action, make a melee weapon attack that deals (PM)d6 + CON Necrotic damage and heals you for the amount of damage dealth.