Zombie

Size

Small, Medium or Large

Movement

30

Stats

4 Constitution

Languages

Common, Undead

Unlike the mindless horrors of lesser realms, these zombies are not slaves to decay but bearers of a unique curse that grants them sentience and purpose. Born from the cataclysmic "Eclipsing of Souls," they navigate the labyrinthine streets of their gothic metropolis with a grace that belies their undead nature.

Bound by their shared curse, the Undying have forged a society steeped in tradition and unity. Within the shadowed halls of Crypt Castle, they pay homage to their ancestors, drawing strength from the memories of lives long past. Through eerie rituals and solemn ceremonies, they honor the spirits that guide them, weaving a tapestry of interconnectedness that binds them together.

Despite their unsettling appearances, the Undying possess a depth of intellect and creativity that sets them apart. Delving into the mysteries of necromancy, they have unlocked arcane secrets that allow them to manipulate death's energies for purposes both practical and profound. From the eerie gardens that flourish amidst the city's decay to the towering spires that pierce the night sky, their influence can be felt in every corner of Mordrathen.

As guardians of their realm, the Undying stand resolute against threats both mundane and otherworldly. From the prowling werewolves of the surrounding forests to the creeping undead that haunt the city's outskirts, they defend their home with a fierce determination born from centuries of struggle and survival.

And so, amidst the gloom and decay of Mordrathen, the Undying endure, a testament to the resilience of the soul and the enduring power of the undead. Forged in the crucible of darkness, they stand as a beacon of hope in a world fraught with peril, reminding all who dwell within their city that even in death, there is strength, purpose, and the potential for greatness.

Grave Strength

You gain 2 levels of proficiency in Endurance and Might skill checks.

Life Siphon

When you hit with a melee attack, you gain temporary hit points equal to 3 + (PM).

The feature’s healing increases by 3 when you reach 6th level (6), 11th level (9), and 16th level (12).

Relentless Endurance

When you are reduced to 0 hit points, make an Endurance skill check, if you succeed, you do not take 1 level of exhaustion. This DC increases by 1 each success.

Undead Resilience

You are immune to the feared and frightened condition, and have resistance to Poison and Necrotic damage.

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