Casting Time: Action
Range: 120 feet
Target: all creatures within the spell’s range
Components: S
Duration: Instant
Spell List: Arcane
You conjure a giant sphere of arcane energy and hurl it at a point you choose within range. Each creature in a 30-foot-radius sphere centered on that point must succeed saving throw.On fail, creautres take damage on a failed save, or half as much damage on a successful one.
Upcasting & Damage: (PM x 4)d4
Attack Type: Spell DC VS Reflex