Thought Tap

Casting Time: Action

Range:  60 feet

Target: a creature you can see within range

Components: S

Duration:  Instant

Spell List: Support

Cantrip

You drive a disorienting spike of otherworldly energy into the mind of one creature you can see within range. The target must succeed on an saving throw or take otherworldly damage and subtract (PM) from the next saving throw or contested skill check it makes before the end of your next turn. On a successful save, the creature takes half damage but none of the additional effects of this spell.

Upcasting & Damage: (PM - 1)d6

Attack Type:  Spell DC VS Cognitive

An open book is sitting on a table next to a stack of books.
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